//
// System.Runtime.Serialization.StreamingContext.cs
//
// Author:
//   Miguel de Icaza (miguel@ximian.com)
//
// (C) Ximian, Inc.  http://www.ximian.com
//

//
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

#ifndef StreamingContext_h
#define StreamingContext_h

#include <System/Object.h>
#include <System/Runtime/Serialization/StreamingContextStates.h>

namespace Riccsson
{
	namespace System
	{
		namespace Runtime
		{
			namespace Serialization
			{
				struct StreamingContext : public Object
				{
					StreamingContextStates state;
					GC_PTR<object> additional;
		
					public: StreamingContext (StreamingContextStates state_)
					{
						this->state = state_;
						additional = null;
					}

					public: StreamingContext (StreamingContextStates state_, object* additional)
					{
						this->state = state_;
						this->additional = additional;
					}

					public: PROP3_GET(GC_PTR<object>, Context)
					{
						return additional;
					}

					public: PROP3_GET(StreamingContextStates, State)
					{
						return state;
					}

					public: override bool Equals (Object* obj)
					{
						StreamingContext* other;
			
						if (!(instanceof(obj, StreamingContext)))
							return false;

						other = (StreamingContext*) obj;

						return (other->state == this->state) && (other->additional == this->additional);
					}

					public: override int GetHashCode ()
					{
						return (int) state;
					}
				};
			}
		}
	}
}

#endif